My 2016 Christmas Card: Reimagining a CGI image by photographing 3D printed models

Every year since 1995 I’ve created my own computer rendered Christmas cards using the Persistence of Vision Ray Tracer also known as POV-Ray. Each year it’s been a challenge to come up with something new and different. Last year finding … Continue reading My 2016 Christmas Card: Reimagining a CGI image by photographing 3D printed models