Rendering and Animating the 2016 Rio Olympic Cauldron using POV-Ray

After watching the opening ceremonies of the 2016 Rio Summer Olympics, I became fascinated by the kinetics sculpture behind the Olympic flame cauldron. I thought about trying to make a 3-D printed version of it. However the shapes do not lend themselves to being 3-D printed on a flat bed. There would’ve been as many as 120 individual pieces to be printed and assembled. Instead I decided to just create a CGI rendering and animation. Click here to see the original cauldron from this video from NBC Sports that is used as reference material. My animated version of the object is illustrated explained is that YouTube video embedded below.

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